# User Flow Visual untuk Figma ## Sistem Inventory Sarang Burung Walet Dokumen ini dibuat agar desainer bisa langsung menggambar user flow visual di Figma atau FigJam. --- # 1. Node Legend yang Disarankan Gunakan standar shape berikut di Figma/FigJam: - **Rectangle** = screen/page - **Rounded rectangle** = modal/drawer/panel aksi - **Diamond** = decision point - **Parallelogram** = input/scanning/manual entry - **Small tag/badge** = status atau note penting - **Arrow** = alur utama - **Dashed arrow** = alur alternatif / exception flow Warna saran: - Biru = flow utama - Hijau = success path - Oranye = warning/manual override - Merah = error/blocked state - Ungu = traceability / lookup path --- # 2. Sitemap Ringkas Susun dari kiri ke kanan: ```text Login -> Dashboard -> Master Data -> Suppliers -> Customers -> Item Types -> Item Grades -> Warehouses -> Purchases -> Receipts -> Lots -> Sorting -> Sales -> Adjustments -> Returns -> Barcode Lookup -> Reports ``` --- # 3. Flow 1. Purchase to Receipt to Lot ## Tujuan Menggambarkan alur dari pembelian sampai lot terbentuk. ## Node urutan ```text Dashboard -> Purchase List -> Purchase Form -> [Decision: Save Draft or Submit?] -> Save Draft -> Purchase Detail -> Submit -> Purchase Detail -> Create Receipt -> Receipt Form -> [Decision: Finalize Receipt?] -> No -> Draft Receipt Detail -> Yes -> Generate Lots -> Receipt Detail -> Lot Detail ``` ## Notes untuk designer - tampilkan supplier info termasuk bank info di purchase/receipt - receipt punya branch untuk accepted/rejected qty - setelah finalize, harus ada cabang ke lot result --- # 4. Flow 2. Lot to Sorting / Regrade ## Tujuan Menggambarkan alur perubahan lot setelah QC/sortasi. ## Node urutan ```text Dashboard -> Lot List -> Lot Detail -> [Decision: Need Sorting or Regrade?] -> Sorting -> Sorting Session Form -> [Decision: Output valid?] -> No -> Error / revise rows -> Yes -> Child Lots Created -> Sorting Result Detail -> Child Lot Detail -> Regrade -> Regrade Form -> [Decision: Qty valid?] -> No -> Error -> Yes -> New Grade Lot / Updated Lot -> Lot Detail ``` ## Notes - decision node harus jelas memisahkan sorting dan regrade - gunakan warna oranye untuk warning jika qty tidak balance - gunakan node kecil untuk menandai shrinkage/reject --- # 5. Flow 3. Sales Order to Allocation to Picking ## Tujuan Ini flow paling penting untuk desain, karena inti kompleksitas sistem ada di sini. ## Node urutan ```text Dashboard -> Sales List -> Sales Form -> Sales Detail -> Allocation Screen -> [Decision: Auto allocate or Manual allocate?] -> Auto Allocate FIFO -> Manual Select Lots -> [Decision: Allocation complete?] -> No -> Back to Allocation Screen -> Yes -> Save Allocation -> Picking Screen -> [Decision: Picked qty matches allocation?] -> Yes -> Confirm Picking -> No -> Variance Flow -> Sales Detail Final ``` ## Variance subflow ```text Picking Screen -> Variance Warning -> [Decision: allow override?] -> No -> Back to Picking -> Yes -> Save Variance + Audit -> Sales Detail Final ``` ## Notes - allocation page perlu ditandai sebagai "critical workflow" - tampilkan alur campuran lot dari beberapa supplier - gunakan dashed flow untuk manual override --- # 6. Flow 4. Barcode / QR Lookup ## Tujuan Flow cepat untuk user gudang. ## Node urutan ```text Dashboard -> Barcode Scan Page -> [Decision: Scan success?] -> No -> Manual Input -> Yes -> Lookup Result -> [Decision: What next?] -> Open Lot Detail -> Transfer Lot -> Hold/Release Lot -> Picking Context ``` ## Notes - flow ini sebaiknya punya versi mobile frame - scan success dan scan fail harus digambar --- # 7. Flow 5. Stock Adjustment / Shrinkage ## Tujuan Menggambarkan flow perubahan stok di luar transaksi normal. ## Node urutan ```text Dashboard -> Lot Detail / Adjustment Menu -> Adjustment Form -> [Decision: Above approval threshold?] -> No -> Post Adjustment -> Yes -> Pending Approval -> Approver Review -> [Decision: Approve?] -> Reject -> Back to Draft/Cancelled -> Approve -> Post Adjustment -> Updated Lot Detail -> Movement Ledger Updated ``` ## Notes - cocok digambar dengan lane approval terpisah - gunakan merah untuk shrinkage/loss branch --- # 8. Flow 6. Sales Return ## Node urutan ```text Sales Detail -> Create Sales Return -> Sales Return Form -> [Decision: Return linked to source lot?] -> Yes -> Return to existing lot / controlled flow -> No -> Create return lot -> [Decision: Condition good?] -> Yes -> Restock -> No -> Regrade / Reject -> Return Detail ``` --- # 9. Flow 7. Purchase Return ## Node urutan ```text Purchase Detail / Lot Detail -> Create Purchase Return -> Purchase Return Form -> Confirm Return -> Lot Reduced -> Movement Ledger Updated ``` --- # 10. Flow 8. Traceability Lookup ## Tujuan Membantu designer memahami bagaimana user menelusuri asal barang. ## Backward trace ```text Sales Detail -> Sales Line -> Allocation Rows -> Lot Detail -> Receipt Detail -> Purchase Detail -> Supplier Detail ``` ## Forward trace ```text Supplier Detail -> Purchase List -> Purchase Detail -> Lots Created -> Sales Allocations -> Sales Detail -> Customer Detail ``` ## Notes - trace flow bisa diberi warna ungu - cocok dibuat sebagai separate flow map --- # 11. Rekomendasi Layout Frame di Figma/FigJam ## Board 1. Sitemap - high-level only ## Board 2. Core Transaction Flows - purchase -> receipt -> lot - lot -> sorting/regrade - sales -> allocation -> picking ## Board 3. Supporting Flows - scan lookup - adjustment - return - traceability ## Board 4. Role Overlay Tambahkan badge kecil pada node untuk role: - OWN - PUR - WH - QC - SAL --- # 12. Rekomendasi Label per Screen Gunakan format: - `Screen: Purchase Form` - `Decision: Allocation complete?` - `Modal: Hold Lot Confirmation` - `Exception: Pick qty variance` Ini bikin flow mudah dibaca saat handoff. --- # 13. Rekomendasi untuk Prototype Link Untuk prototype yang perlu diklik duluan: 1. Dashboard 2. Purchase Form 3. Receipt Form 4. Lot Detail 5. Sales Form 6. Allocation Screen 7. Picking Screen 8. Barcode Scan --- # 14. Deliverable yang Disarankan dari Designer Setelah menggambar flow ini, output minimal: - 1 figjam board user flow - 1 screen map desktop - 1 screen map mobile operasional - clickable prototype untuk sales allocation flow --- # 15. Penutup Flow yang paling penting untuk digambar dulu adalah: - purchase -> receipt -> lot - lot -> sorting/regrade - sales -> allocation -> picking - scan -> lookup -> action Kalau empat flow ini sudah jelas di Figma/FigJam, desainer akan jauh lebih cepat masuk ke desain screen detail.